::MONTHLY FEATURE:: |
INTERVIEW: with Raúl Ferrera-Balanquet, Organizer and Director of InteractivA BY: Ignacio Nieto |
SPANISH LANGUAGE VERSION InteractivA (Yucatán, Méjico) proyecto curatorial y laboratorio interdisciplinario que nació a partir de una propuesta de arte conceptual - según su director Raúl Ferrera-Balanquet - se realizará durante los días 16 al 26 del mes de Junio del presente año. A continuación presento una entrevista realizada a Raúl Ferrera-Balanquet sobre su proyecto; lo que va a ser la próxima edición del festival y lo que este tipo de propuestas se arriesga.
IN: ¿Cuales han sido los diagramas de trabajo que se han desarrollado, en términos curatoriales, para las diferentes versiones del festival InteractivA. ¿Cuál ha sido esta vez la metodología para la selección artistas?
Read Christina McPhee's response __________
Para mayor información
del proyecto IneractivA 0.5 escriba a Raúl
Ferrera-Balanquet: interactiva@cartodigital.org o rfbalanquet@cartodigital.org |
ENGLISH LANGUAGE VERSION InteractivA (Yucatan, Mexico) is a curatorial project and interdisciplinary laboratory that was born as a conceptual art proposal, according to organizer and director Raul Ferrera-Balanquet. The project will take place between 16th and 26th of June of this year. Ignacio Nieto presents an interview made with Raul Ferrera-Balanquet about his project, what will comprise the next version of the festival, and the risks that these types of projects have.
Raúl Ferrera-Balanquet (RF): The idea about conceptual art arises as an answer to various artistic practices, where the artists became curators using works of art taken from the collections of the museums, working with pieces of different periods and cultures, to make an alternative dialogue. I did something like that with the first version of InteractivA, because when I was in Australia I realized that many artists were marginalized from the actual history of arts. With regards to the definition of "What is an exposition?", the idea makes me laugh. You know well that there are traditional concepts of how to expose “artefacts”, and even people. I couldn’t deny that some elements of those forms are attractive to me, but “Arte Nuevo InteractivA” is not an exposition of art; it’s a curatorial project and an interdisciplinary laboratory that employs an alternative vision of the art. How I made it, that is the secret of the working team and the “Interactivos” (the participants). I couldn’t define anything. I don’t consider myself an authority, but a curator with a vision closer to the production of a proposal like a work of art; a vision that consider the economic reality of artistic production in the region where I live; and, one that tries to create communities of exchange to enrich our social process of apprenticeship and development. As you see, the definitions of traditional exposition say other things.
RF: I always start with themes to organize the project. Then I spend a year speaking with the artists. Studying their works, and then, when I have the support, I do the selection. The project is invitational, because, like I told you, I had to study the works and establish a social communication with the participants. The process of the invitation is a mechanism that works in many levels. I know that “Arte Nuevo InteractivA” has international prestige and a lot of people wrote to me to include their works. I also stumble onto artists in other exhibitions or conferences where I go, or on electronic bulletin board systems where I belong. For me is very important to make a communicative click with the artists. That works by itself, and after I do the invitation, then the artists understand the complexity of the project. Some of them ask for money for their works and they are right. “Nuevo Arte InteractivA” doesn’t have the resources to pay honorariums; all of the “interactivos” know about it. I haven’t received a cent for the making of the biennale, but you can imagine the intellectual richness: the friends that I have made; the unconditional support of the artists. I maintain a system of honesty. Inside the project they all know how it’s made, from the outside it looks like another reality. But when the people involved know the need to create a communication from and for us, then appears the details of the organization, of our life as artists, the aesthetic and economic worries and there’s always a support, a lot of solidarity and that, for me is the biggest prize of the project. I had the good luck to know a lot of artists, and when I started to select the works for the first version, I wanted to curate a project where the works were high and low tech. That has always been one of my postures, be enclosed and not to deify the technology like they made in axis of the supposed “developed” countries. My friends, all gave me support with their works, and Juan José Díaz did a conference. For the second biennale, more people came. Eduardo Navas and Heidi Figueroa wrote about the process of the second version. It was an odyssey, Ignacio. Imagine that the MACAY director, Carlos García Ponce, promised to have the equipment, and the day before the opening we didn’t have anythingthing. The artists were there, and I almost collapsed. But the “Interactivos” of Yucatan and I asked our friends, and the next day the equipment was inside the museum, and also all the artists invited; Laura Carmona, Heidi Fifueroa, Antonia Dominguez, Eduardo Navas, Gita Hashemi, Kathlen Ruiz, Arcangel Constantini, plus the “Interactivos” of Yucatan, and made up the show. They left me with my mouth open. Solidarity had won at the hour of the opening, the public was excited and we won, we were even included on the site of the Whitney as one of the most important exhibitions. This year the event has an interesting turn. I’m into the post-technological, and they’ve helped me to expand the horizons to include interactivity, not necessary digital, and I have enlarged the project to include editorial art, photography, interactive social performances, robotic, art in web, workshops and conferences. Read Christina McPhee's response __________ The themes of “Nuevo
Arte InteractivA” 05 are:
For more information
about the program of InteractivA 0.5, you
can contact Raúl Ferrera-Balanquet: |
Contributions/Questions: editor@netartreview.net |