December 21- 27, 2003

This week Net Art Review features " So.So.So ou une responsabilité partagée" by Évelyne Rogue, presented for our readers in collaboration with its author. (October 2003 All right reserved.)

EXCERPT: Fidèle à ces précédentes réalisations telles que Les grandes questions (1994-1996), Les Tunnels2 (1995-1998), dans la mouvance tant de World Skin3 (1997), que de Crossing Talks4 (1999) et bien évidemment de Art Impact5 (2000), Maurice Benayoun6 en présentant Somebody, Somewhere, Some Time7 n o nseulement sur le web mais aussi dans un espace muséal propose tout autant à l'internaute qu'au visiteur d'écrire son histoire. Or derrière ce dispositif interactif permettant à chacun d'écrire son histoire, c'est sans doute moins l'histoire individuelle que chacun écrit hic et nunc que l'Histoire de l'Humanité, sous forme à peine voilée de la responsabilité partagée de chacun et de tous qui s'écrit...

[Click here to read entire essay.]

In this essay, Rogue explores the installation/netart work "So.So.So. Somebody, Somewhere, Some time" by Maurice Benayoun, with music by Jean-Baptiste Barrière. In the introduction to the piece, the project is contextualized thusly:


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Évelyne Rogue is a Doctor of Letters and Human Sciences at the Centre Sorbonne. Rogue is the Director of, an on-line resource list for technologically integrated artwork. presents papers and interviews in both French and English, examining media work in the categories of Net Art, Lab Art and Bio Art.

Originally published on 12/13/03
"After receiving more than 32,000 messages from all over the world," The Helloworld Project ended last night (12/12/03) "with the projection of messages on the UN building in New York."

Allowing anyone with access to the internet or a mobile phone to broadcast messages or statements (personal, political or otherwise) in 'real' space, the Helloworld Project is a new type of project entitled a 'real space' interface, named and created by Swiss digital media artist Johannes Gees.

Making reference to the standard testing of programming output in computing, the "hello world" of the title is a call sign from the virtual. Written into code by the programmer yet visualized by the program itself, it signifies a desire to be spoken to by unknown voices from unknown places. The combination of messages from beyond and the projection of them onto landscapes intermingle the places of our imagination (the virtual, the places we desire and yearn for) with those of our 'reality' (our often-undesirable, tangible spaces): the 'real.'

"Since the Helloworld Project is taking place in the context of the UN World Summit on the Information Society, Johannes Gees sought locations" to project the work "in the east, west, south and north. The aim was to highlight the digital divide," the divide created by technology in the 'real' facilitating access to the 'virtual."

::Garrett Lynch::