:: Friday, October 17, 2003 ::

Further Studio release a promising dynamic critical forum:
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FurtherStudio

The theoretical and critical context for the Furtherstudio residency is enhanced by a programme of monthly Critical Forums led by net art critics and writers from around the world.

These live, online discussions between critics and the artist about the artwork being made for the residency last for 40 minutes and are open to all visitors. At the end of the events the artist critics and visitors can relocate to the FurtherStudio chat room; an opportunity for dynamic interchange and debate about net art, digital art.

Critical Forum Programme (Critical Forum 1)

Tuesday 21st October 2003
18.30 GMT - (that's 19.30 BST and 14.30 NY)

Jess Loseby, resident artist will be interviewed by US based Lewis Lacook, critic and net poet whose 'special interests lie in the murky areas of artists' programming and networked media...'

furtherstudio/online

furtherstudio
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:: Eduardo Navas [+] ::
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:: Thursday, October 16, 2003 ::
Ubiquity - Existence or apparent existence everywhere at the same time; omnipresence: “the repetitiveness, the selfsameness, and the ubiquity of modern mass culture (Theodor Adorno). "

This is the official definition of ubiquity according to The American Heritage® Dictionary of the English Language, Fourth Edition. With this concept in mind, we have the traveling exhibition La Conquista de la Ubuquidad (The conquest of Ubiquity) presenting some of the most well known early net art pieces including works by Jodi.org, Mark Amerika, Pavu.com and Critical Art Emsemble, among many others. The exhibition is accompanied by a nice set of theoretical essays by well recognized theoreticians, like Hal Foster, Steve Dietz, as well as Lev Manovich and Timothy Druckey. An international set of artists seem to have been carefully selected to present net art as a global form of communication. Many of the art works were developed in the late nineties.


:: Eduardo Navas [+] ::
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For Immediate Release
October 16, 2003
Turbulence Artists’ Studio: “Left To My Own Devices” by Geoffrey Thomas


“Left To My Own Devices” uses the codes of digital games to explore a narrative of loss and awkward renewal. The game’s main character navigates a space of playful interaction and fragmented animation. Game segments take inspiration from the shifting emotional states associated with loss. The character’s backstory is gradually revealed through game play.

BIOGRAPHY

Thomas has worked as a programmer, interaction designer, manager and university instructor. He has trained in the fields of fine art, design, animation, and multimedia. Thomas’ works have been exhibited at Siggraph 2002 and Select Media Festival, Chicago; screened at Popcorn Incident; and featured online at ArtMedia 2002, Mediatopia.net, and Rhizome.

For more Turbulence Artists’ Studios, please visit
turbulence.org/studios/
:: Eduardo Navas [+] ::
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The Gille Deleuze Festival (via Syndcate):

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ZKM | Centre for Art and Media Karlsruhe
October 2003

D E L E U Z E A N D T H E A R T S
Repetition and Difference

Festival :: Oct. 24 - Oct. 26, 2003
Exhibition :: Oct. 24 - Dec. 7, 2003

Admission charges:
3-day ticket: € 20, reduced € 12, day ticket € 10, reduced € 6.
The reduced admission charge of € 6 applies to concerts and film showings.

For further information please click
deleuze_festival

Motto: »One day the century may be Deleuzian.« [Michel Foucault]

Gilles Deleuze [1925-1995] was more than a university professor who read widely and wrote comparatively little. He was a philosopher who, as his life came to an end, asked: what is philosophy? In what respects does it differ from art and science? Is it an art in its own right that invents concepts? Rhizomatics, nomadology, wishing machines, non-organic life, deterritorialisation, »agencement« [assemblage] are all terms that Deleuze coined. Or do they stem from his friend, Félix Guattari [1930-1992], who co-authored his key works?
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:: Eduardo Navas [+] ::
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:: Tuesday, October 14, 2003 ::
La Chambre Blanche publication release event:
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Vous êtes invités au lancement d'une nouvelle publication intitulée Échange LA CHAMBRE BLANCHE-CYPRES ce jeudi, 16 octobre à 18h au Lieu (Québec). Charles Bourget y signe un texte portant sur les projets réalisés par les artistes québécoises Diane Landry et Murielle Dupuis-Larose en résidence à Marseille, et par les artistes français Sylvie Pic et erational en résidence à Québec.
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:: Eduardo Navas [+] ::
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Fran Ilich tells the story behind Borderhack, with all its political implications and heroic interventions.
:: Eduardo Navas [+] ::
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:: Monday, October 13, 2003 ::
More than interesting was yesterday's start of dorkbotrotterdam with lectures by Esther Polak, Saul Albert and the world premiere of Alexei Shulgin's latest work WIMP. But before I start with the review of the presentations let me explain the dorkbot definition and concept. While the central dorkbot (dorkbot.org) site just talks of "people doing strange things with electricity", the word dorkbot is put together out of the words dork, which is slang for sort of clumsy but brilliant nerd, and bot, which refers to robot, combine these 2 words and you have something like a brilliant automated human or maybe a brilliant human automated. The concept of dorkbot is somehow related to the above interpretation of the word. In the most literally sense of the
word Dorkbots (this is how dorkbot meetings are called) are gatherings of nerds that present geeky electronic of related projects, but of course this has to be seen in the widest sense, so on dorkbots you can find software engineers that develop useless but funny programs to artists that make robots dream. And that it is not at all nonsense what they do is shown by fact that most people that do presentations and visit the meetings know exactly what they're up to. To name but a few "famous" dorkbotters Adrian Ward, Kate Rich and Bureau of Inverse Technology.

Like the concept of "exploding cinema" everybody with a space can start dorkbots, and as people and every location in the world has it's own habits, dorkbot meetings differ per location, but what all dorkbots seem to have in common is the same relaxed and informal atmosphere.

Okay, now to Dorkbot Rotterdam that was held in the space of Uberground, a large luxury private apartment in the heart of Rotterdam's high architecture area.

The afternoon began with Esther Polak who did some very detailed presentations of some of her projects which all had to do with a sort of social mediated experiencing. One of her projects "Amsterdam Realtime" can be best described as a sort of psychogeographic project with high tech means (gps devices) in which some inhabitants of Amsterdam where given gps devices which in turn where used to draw a new map of Amsterdam in realtime. But whereas the inventors of psychogeography (the situationists) used it to understand/ get more control of their personal everyday life, Polak uses the movement and the traces of several participants to draw a map that results in an aesthetic product.

After this Saul Albert, one of the co-organizers of dorkbotlondon, took over. He explained in a rapid tempo what dorkbotlondon does and lead all vistors in high speed through a load of projects that in most cases had to do with the living situation of people housed in the flat where he lives or with the space dorkbotlondon is housed. Projects presentated ranged from setting up a very local tv network using old the cable network in his flat to dodecalectic badminton a game that was developed in one of the spaces of the dorkbotlondon building and is in fact a badminton game for 7 players.

The last but not the least interesting was the presentation of Alexei Shulgin who did tell an indepth story of his DX386 concept. He explained about his preference to make a computer something more as the dead thing it is nowadays used for, pointing to the utopian/ dystopian ideas people had about them in the past. As an example of this he came up with the use of a computer that penetrates everyday life and told about a project he did in the streets of Helsinki with a PC as streetsinger. It even worked up till the degree that people passing by where throwing money in the tray next to the computer. After that we saw the world premiere of his latest work which he did in collaboration with Victor Laskin called WIMP. Which is a sort of VJ tool that enables it's user to put VJ effects on the standard elements of the Windows GUI, as for example shake or 3 dimensionally rotate windows. As in all works of Shulgin this work has also a certain amount of irony using just the standard windows elements makes it on one side a sort commercial Bill Gates would be proud of, but on the other side the name WIMP (slang for dumbo) is probably well chosen. A (still) free version of WIMP (beta) can be downloaded at: http://www.wimp.ru.

:: Peter Luining [+] ::
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BEK needs support:
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BEK - Bergen Centre for Electronic Arts might be forced to close down early next year due to lack of governmental support. For this reason we call for your support. If you believe that BEK should continue to exist, please express your support at our web page.

or by sending a mail to demo@bek.no.

HISTORY

BEK - Bergen Centre of Electronic Arts, was found while Bergen, Norway, was one of 9 cultural cities of Europe 2000. The founding of BEK was part of a
national strategy initiated by The Norwegian Council for Cultural Affairs to better working conditions for artists working within the field of new media arts in Norway. BEK is part of the Norwegian Production Network for Electronic Arts (www.pnek.no). So far The Norwegian Council for Cultural
Affairs has provided most of the financial support for BEK. The Norwegian Council for Cultural Affairs is not permitted to support organizations for
extended periods, and will not be able to support BEK in the future. For this reason, we've applied for Governmental support from 2004. The proposed
National Budget does not include future support for BEK. For this reason we now fear that we will be forced to close down early next year. If so, we believe that one of the strongest current Norwegian voices on the international art scene will be silenced, causing a severe setback to artistic exchange between the art community in Norway and abroad.

ACTIVITY AND INTERNATIONAL PROFILE

BEK hosted the first international workshop dealing with Nato.0+55 in the summer of 2000, and has been profiled as a valuable resource for artists in
Norway and abroad using live technologies such as Max, MSP, Nato.0+55, streaming technology, Keystroke/Keyworx, etc. The mailing list /55\ was
established when Netochka Nezvanova was thrown of the Max-MSP mailing list. HC Gilje and Kurt Ralske of 242.pilots first met during the workshop at BEK. 242.pilots has toured the world as pioneers of real time based video performance, and the received the Image Award at Transmediale.03
International Media Art Festival in Berlin, February 2003.

The development of "M?B", Linux GNU software for real-time video processing (mob.bek.no) has been a major project for the last two years. In November 2003 BEK will host an international conference and festival, Piksel, of artists/developers working with real-time video on Linux (www.piksel.no). Piksel will be a valuable opportunity to coordinate current development of real time video software for Linux around the world. The workshop was overbooked before we got the opportunity to do a call for participation.

BEK has been an important part of the Bergen electronic music and electronica community. Torbj?rn Brundtland of R?yksopp was doing civil service at BEK when R?yksopp hit the British pop charts in 2001. Underground artists such as Kaptein Kaliber, Jazzkammer, Alog and Phonophani have been
collaborating with BEK at a number of projects. Pilota.fm started out as a net radio focusing on electronic and contemporary music. The Trollofon
concerts on a vintage trolley bus has hosted artists such as Phonophani, Oval, Alog, Pita, Kim Hiort?y, Tujiko Noriko, Maja Ratkje, Massimo and Fennesz. The concerts are available for download as mp3 at Pilota.fm. The Pilota project also caused the Municipality of Bergen to continue supporting
the use of trolley buses in Bergen two years ago. BEK also hosts another net radio focusing on the local music scene (www.radiofetthode.no) and the
mailing list CsoundTekno.

BEK has been affiliated with the most important Norwegian contemporary theatre companies, such as BAK-truppen (www.baktruppen.org) and
Verdensteatret (www.verdensteatret.com). BEK has been involved in the production of a number of short movies. The short movie "Love is the Law" was presented as part of Semaine Internationale de la Critique at the Cannes Film Festival 2003 and received "Prix Canal + du Meilleur court métrage" and " Prix de la (Toute) Jeune Critique".

This year BEK is hosting 6 artists and students from abroad, participating in the NIFCA Media Artist in Residence, Fulbright program, Leonardo da Vinci EU training programme and other exchange programmes.
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:: Eduardo Navas [+] ::
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:: Sunday, October 12, 2003 ::
Here are the latest additions to the New Media Fix:

Leonardo on-line, the official website of Leonardo press features excellent reviews of media at large.

Proyectorama.org, an international collaborative of artists; offers unexpected new media resources.

nu-e, a resource offering news, articles, forums, you name it -- it is here.

The recommended fix of the week is teknokultura
:: Eduardo Navas [+] ::
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